Monday, December 3, 2012

What I have for my final paper so far:

Persepolis, By Marjane Satrapi, is a graphic novel about a girl growing up during Iran's Islamic revolution that was waging during the 1980s and the 1990s. In Chute's article, "Graphic Narrative as Witness," she argues that Satrapi has a good mixture of maturity and naivete within the novel, causing the story to really stick with the reader, and making it memorable. in Satrapi's novel, she dances along the lines of naivete and maturity by the content that makes up her story, expressing war and violence, and matching it up with simple depictions in the form of a graphic novel.
"Persepolis is inspired by a different tradition of the avant-garde; it is expressionistic and minimalist. The stylization of Persepolis suggests that the histrocially tramatic does not have to be visually traumatic" (Chute 137). Throughout the novel, Strapi depicts the violence that she saw growing in a simple way. Being in black and white, the novel already draws the reader away from waht could be potentially gruesome images, that would colorfully depict bloody limbs, or decrepit skin tones from those that are dying, or dead. This simplistic way of showing the images helps to draw the reader away from the potentially brutal to focus on what Satrapi has to say about what is going on in each image, and to tell the reader what is significant to her when she was younger and experiencing all these things. A good example of Satrapi using simplicity of an image, without tarnishing it with violence is when the parents are worried about a family friend while bombs are going off in a city called Abadan
Insert of image
In the image, Satrapi has drawn a bunch of cars surrounded by flames.
........